Buried Treasure

ИВЕНТ Buried Treasure 1.0.21

Добавили новые платежные методы ЮМани (РУ Карты) | Cryptomus (Крита)
{
"globalSettings": {
"Gold - Enable gold to be sold for Server Reward Points ? ": true,
"Gold - Enable gold to be sold for Economics Bucks ? ": true,
"Gold - Player will get this many Server Reward Points when selling 1 gold : ": 100,
"Gold - Player will get this many Economics Bucks when selling 1 gold : ": 100,
"Gold - Skin ID for Gold Coin Inventory Item : (default is 1376561963, custom gold coins) ": 1376561963,
"Gold - Item ID for Gold Coin Inventory Item : (default note) ": 1414245162,
"Gold - Name Shown for Item (default is Gold) : ": "Gold",
"Gold - Text Shown for Item : ": "Place in Quick Slot, then right click on it with mouse cursor to sell gold (if available)",
"AutoLoot - Automatically turn in gold coins for rewards when looting ? ": false,
"AutoLoot - Automatically mark treasure maps when they are looted ? ": false,
"Treasure - Spawn - Only spawn Treasure up to this far from players current postion : ": 100.0,
"Treasure - Spawn - Use whole map (instead of distance from player) to get random spawn point ? ": false,
"Treasure - Spawn - When whole map size is used, reduce spawn area by this much offset (closer to land) : ": 500.0,
"Treasure - Despawn - Approx Seconds the Treasure Marker and Location will despawn if not found : ": 3600.0,
"Treasure - Despawn - Approx Seconds the Spawned Chest will despawn if not looted : ": 3600.0,
"Treasure - Location - When player gets within this distance, treasure will spawn nearby : ": 8.0,
"Treasure - Location - Allow treasure to spawn underwater ? ": false,
"Map Marker - Prefab - Treasure Chest Map marker prefab (default Hack Crate Marker) : ": "assets/prefabs/tools/map/cratemarker.prefab",
"Map Marker - Enable Color Circle Markers on Map as well as default ? ": true,
"Map Marker - Allow Teams Members to see each others Buried Treasure Map Markers ? ": true,
"Treasure - Prefab - Basic Treasure Chest prefab : ": "assets/bundled/prefabs/radtown/crate_basic.prefab",
"Treasure - Prefab - UnCommon Treasure Chest prefab : ": "assets/bundled/prefabs/radtown/crate_normal.prefab",
"Treasure - Prefab - Rare Treasure Chest prefab : ": "assets/bundled/prefabs/radtown/crate_normal_2.prefab",
"Treasure - Prefab - Elite Treasure Chest prefab : ": "assets/bundled/prefabs/radtown/crate_elite.prefab",
"Text - Basic Map name when inspecting map in inventory": "Basic Map",
"Text - Uncommon Map name when inspecting map in inventory": "Uncommon Map",
"Text - Rare Map name when inspecting map in inventory": "Rare Map",
"Text - Elite Map name when inspecting map in inventory": "Elite Map",
"Text - Info on Maps and Gold on how to use : ": "Place in Quick Slot, then right click on it with mouse cursor to Mark Map or sell gold (if available)",
"Effect - Enable Effects when Buried Treasure if found ? ": true,
"Effect - When Basic Treasure Chest is found, play with Effect : ": "assets/bundled/prefabs/fx/missing.prefab",
"Effect - When UnCommon Treasure Chest is found, play with Effect : ": "assets/bundled/prefabs/fx/missing.prefab",
"Effect - When Rare Treasure Chest is found, play with Effect : ": "assets/bundled/prefabs/fx/missing.prefab",
"Effect - When Elite Treasure Chest is found, play with Effect : ": "assets/bundled/prefabs/fx/missing.prefab"
},
"chanceSettings": {
"Standard Loot - Enable chance for random Treasure Map in standard loot crates ? ": true,
"Standard Loot - Chance - To spawn random Treasure Map in standard Loot (if Enabled) : ": 10,
"Standard Loot - Enable chance for Gold to spawn in standard loot crates ? ": true,
"Standard Loot - Chance - To spawn Gold in standard Loot (if Enabled) : ": 5,
"Treasure - Chance - To spawn Treasure Map in Buried Treasure crates : ": 25,
"Treasure - Chance - To spawn Gold in Buried Treasure crates : ": 15,
"Treasure - Chance - When a random map is added to chest or spawned, chance it will be a Basic Map: ": 50,
"Treasure - Chance - When a random map is added to chest or spawned, chance it will be a UnCommon Map: ": 30,
"Treasure - Chance - When a random map is added to chest or spawned, chance it will be a Rare Map: ": 15,
"Treasure - Chance - When a random map is added to chest or spawned, chance it will be a Elite Map: ": 5
},
"lootTableSettings": {
"Loot Table - Delete Standard Loot and only add items from Loot Tables ? ": false,
"Loot Table - Basic Treasure Chest (Shortname, Chance, MinQty, MaxQty, SkinID) ": [
{
"itemName": "scrap",
"itemText": "A piece of scrap",
"itemChance": 50,
"itemMinAmount": 1,
"itemMaxAmount": 3,
"itemSkin": 0
},
{
"itemName": "seed.hemp",
"itemText": "Some Hemp Seeds",
"itemChance": 50,
"itemMinAmount": 2,
"itemMaxAmount": 6,
"itemSkin": 0
}
],
"Loot Table - UnCommon Treasure Chest (Shortname, Chance, MinQty, MaxQty, SkinID) ": [
{
"itemName": "scrap",
"itemText": "A piece of scrap",
"itemChance": 50,
"itemMinAmount": 3,
"itemMaxAmount": 5,
"itemSkin": 0
},
{
"itemName": "seed.hemp",
"itemText": "Some Hemp Seeds",
"itemChance": 50,
"itemMinAmount": 6,
"itemMaxAmount": 15,
"itemSkin": 0
}
],
"Loot Table - Rare Treasure Chest (Shortname, Chance, MinQty, MaxQty, SkinID) ": [
{
"itemName": "scrap",
"itemText": "A piece of scrap",
"itemChance": 50,
"itemMinAmount": 5,
"itemMaxAmount": 10,
"itemSkin": 0
},
{
"itemName": "seed.hemp",
"itemText": "Some Hemp Seeds",
"itemChance": 50,
"itemMinAmount": 15,
"itemMaxAmount": 25,
"itemSkin": 0
}
],
"Loot Table - Elite Treasure Chest (Shortname, Chance, MinQty, MaxQty, SkinID) ": [
{
"itemName": "scrap",
"itemText": "A piece of scrap",
"itemChance": 50,
"itemMinAmount": 10,
"itemMaxAmount": 30,
"itemSkin": 0
},
{
"itemName": "seed.hemp",
"itemText": "Some Hemp Seeds",
"itemChance": 50,
"itemMinAmount": 25,
"itemMaxAmount": 35,
"itemSkin": 0
}
]
}
}
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