Gib Remover

$ Gib Remover 0.0.1

C#:
{
  "Remove ALL gibs from destroying/removing something. (Including something decaying)": true,
  "Remove gibs from exploded entities.": false,
  "Remove gibs from ent killed entities.": false,
  "Remove gibs from entities killed by cargo driving through base.": false,
  "Remove gibs from modular car being killed.": false,
  "Remove gibs from modular car being hurt.": false,
  "Remove gibs from inflatable things (Innertube/boogie board).": false,
  "Remove gibs from loot containers after being looted fully by a player.": false,
  "Remove gibs from loot containers killed by Patrol Heli/Bradley.": false,
  "Remove gibs from entities when using a hammer to demolish them.": false,
  "Remove gibs from entities when not enough Stability.": false,
  "Remove gibs from tool-cupboard when placing in another building privilege zone.": false,
  "Remove gibs from entities when their ground is missing.": false,
  "Remove gibs from traincars when they die.": false,
  "Remove gibs from barricades blocking the train (EX: the blockades in tunnels underground).": false,
  "Remove gibs from boats when the pool they are in get destroyed.": false
}
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