HeliCommander

$ HeliCommander 0.3.16

Добавили новые платежные методы ЮМани (РУ Карты) | Cryptomus (Крита)
{
"CH47 Options": {
"Use Custom Controls": false,
"Movement Settings": {
"Pitch Tilt Force": 30.0,
"Roll Tilt Force": 9.0,
"Turn Force (Yaw via controls)": 24.0,
"Roll Turn Force (Yaw via roll)": 6.0,
"Engine Lift": 15000.0,
"Engine Thrust": 8000.0,
"Thrust Lerp Speed": 6.0,
"Lift Angle Max (0.0 - 1.0)": 0.5,
"Thrust Angle Min (0.0 - 1.0)": 0.85,
"Lift Fraction (0.0 - 1.0)": 0.75,
"Hover Force Scale (0.0 - 1.0)": 0.75
},
"Passenger Options": {
"Allow passengers": true,
"Require passenger to be a friend (FriendsAPI)": true,
"Require passenger to be a clan mate (Clans)": true,
"Eject non-friendly players when a player enters the pilot seat": true
},
"Inventory Options": {
"Enable inventory system": true,
"Drop inventory on death": true,
"Drop loot on death": false,
"Inventory size (max 36)": 36
},
"Health and Damage Options": {
"Initial health": 7500,
"Damage modifiers": {
"Bullet": 1.0,
"Explosion": 1.0
}
},
"Fuel Options": {
"Requires fuel": true,
"Fuel type (item shortname)": "lowgradefuel",
"Fuel consumption rate (litres per second)": 0.25,
"Spawn vehicles with fuel": true,
"Amount of fuel to give spawned vehicles (minimum)": 10,
"Amount of fuel to give spawned vehicles (maximum)": 50
},
"Spawnable Options": {
"Enable automatic vehicle spawning": true,
"Use RandomSpawns for spawn locations": false,
"Save helicopters spawned through the spawn system through reloads/restarts": false,
"Spawnfile name": "",
"Maximum spawned vehicles at any time": 2,
"Time between autospawns (seconds)": 1800,
"Cooldown time for player spawned vehicles via chat command (seconds)": 86400
},
"Repair Options": {
"Allow users to repair helicopters": true,
"Shortname of item required to repair": "scrap",
"Amount of item required to repair": 10,
"Amount of damage repaired per hit": 30
},
"Build Options": {
"Allow users to build this helicopter": false,
"Use cooldown timers": true,
"Build Costs": [
{
"Item shortname": "metal.refined",
"Amount": 500
},
{
"Item shortname": "techparts",
"Amount": 100
}
]
}
},
"Minicopter Options": {
"Convert game spawned minicopters to HeliCommander minicopters": false,
"Use Custom Controls": true,
"Movement Settings": {
"Pitch Tilt Force": 30.0,
"Roll Tilt Force": 40.0,
"Turn Force (Yaw via controls)": 3.0,
"Roll Turn Force (Yaw via roll)": 1.5,
"Engine Lift": 3500.0,
"Engine Thrust": 2500.0,
"Thrust Lerp Speed": 8.0,
"Lift Angle Max (0.0 - 1.0)": 0.25,
"Thrust Angle Min (0.0 - 1.0)": 0.5,
"Lift Fraction (0.0 - 1.0)": 0.75,
"Hover Force Scale (0.0 - 1.0)": 0.75
},
"Passenger Options": {
"Allow passengers": true,
"Require passenger to be a friend (FriendsAPI)": true,
"Require passenger to be a clan mate (Clans)": true,
"Eject non-friendly players when a player enters the pilot seat": true
},
"Inventory Options": {
"Enable inventory system": true,
"Drop inventory on death": true,
"Drop loot on death": false,
"Inventory size (max 36)": 36
},
"Health and Damage Options": {
"Initial health": 1000,
"Damage modifiers": {
"Bullet": 1.0,
"Explosion": 1.0
}
},
"Fuel Options": {
"Requires fuel": true,
"Fuel type (item shortname)": "lowgradefuel",
"Fuel consumption rate (litres per second)": 0.25,
"Spawn vehicles with fuel": true,
"Amount of fuel to give spawned vehicles (minimum)": 10,
"Amount of fuel to give spawned vehicles (maximum)": 50
},
"Spawnable Options": {
"Enable automatic vehicle spawning": true,
"Use RandomSpawns for spawn locations": false,
"Save helicopters spawned through the spawn system through reloads/restarts": false,
"Spawnfile name": "",
"Maximum spawned vehicles at any time": 2,
"Time between autospawns (seconds)": 1800,
"Cooldown time for player spawned vehicles via chat command (seconds)": 86400
},
"Repair Options": {
"Allow users to repair helicopters": true,
"Shortname of item required to repair": "scrap",
"Amount of item required to repair": 10,
"Amount of damage repaired per hit": 30
},
"Build Options": {
"Allow users to build this helicopter": false,
"Use cooldown timers": true,
"Build Costs": [
{
"Item shortname": "metal.refined",
"Amount": 500
},
{
"Item shortname": "techparts",
"Amount": 100
}
]
}
},
"Scrap Transport Options": {
"Convert game spawned minicopters to HeliCommander minicopters": false,
"Use Custom Controls": true,
"Movement Settings": {
"Pitch Tilt Force": 30.0,
"Roll Tilt Force": 40.0,
"Turn Force (Yaw via controls)": 10.0,
"Roll Turn Force (Yaw via roll)": 6.0,
"Engine Lift": 4500.0,
"Engine Thrust": 3000.0,
"Thrust Lerp Speed": 8.0,
"Lift Angle Max (0.0 - 1.0)": 0.5,
"Thrust Angle Min (0.0 - 1.0)": 0.5,
"Lift Fraction (0.0 - 1.0)": 0.45,
"Hover Force Scale (0.0 - 1.0)": 0.9
},
"Passenger Options": {
"Allow passengers": true,
"Require passenger to be a friend (FriendsAPI)": true,
"Require passenger to be a clan mate (Clans)": true,
"Eject non-friendly players when a player enters the pilot seat": true
},
"Inventory Options": {
"Enable inventory system": true,
"Drop inventory on death": true,
"Drop loot on death": false,
"Inventory size (max 36)": 36
},
"Health and Damage Options": {
"Initial health": 1000,
"Damage modifiers": {
"Bullet": 1.0,
"Explosion": 1.0
}
},
"Fuel Options": {
"Requires fuel": true,
"Fuel type (item shortname)": "lowgradefuel",
"Fuel consumption rate (litres per second)": 0.25,
"Spawn vehicles with fuel": true,
"Amount of fuel to give spawned vehicles (minimum)": 10,
"Amount of fuel to give spawned vehicles (maximum)": 50
},
"Spawnable Options": {
"Enable automatic vehicle spawning": true,
"Use RandomSpawns for spawn locations": false,
"Save helicopters spawned through the spawn system through reloads/restarts": false,
"Spawnfile name": "",
"Maximum spawned vehicles at any time": 2,
"Time between autospawns (seconds)": 1800,
"Cooldown time for player spawned vehicles via chat command (seconds)": 86400
},
"Repair Options": {
"Allow users to repair helicopters": true,
"Shortname of item required to repair": "scrap",
"Amount of item required to repair": 10,
"Amount of damage repaired per hit": 30
},
"Build Options": {
"Allow users to build this helicopter": false,
"Use cooldown timers": true,
"Build Costs": [
{
"Item shortname": "metal.refined",
"Amount": 500
},
{
"Item shortname": "techparts",
"Amount": 100
}
]
}
},
"UH1Y Options": {
"Weapon Options": {
"Rockets": {
"Enable weapon system": true,
"Require ammunition in inventory": false,
"Ammunition type (item shortname)": "ammo.rocket.hv",
"Fire rate (seconds)": 1.75,
"Aim cone (smaller number is more accurate)": 0.025,
"Damage": 90.0
},
"Machine Gun": {
"Enable weapon system": true,
"Require ammunition in inventory": false,
"Ammunition type (item shortname)": "ammo.rifle.hv",
"Fire rate (seconds)": 0.1,
"Aim cone (smaller number is more accurate)": 1.25,
"Damage": 10.0
}
},
"Movement Settings": {
"Pitch Tilt Force": 30.0,
"Roll Tilt Force": 40.0,
"Turn Force (Yaw via controls)": 30.0,
"Roll Turn Force (Yaw via roll)": 20.0,
"Engine Lift": 6000.0,
"Engine Thrust": 3500.0,
"Thrust Lerp Speed": 12.0,
"Lift Angle Max (0.0 - 1.0)": 0.5,
"Thrust Angle Min (0.0 - 1.0)": 0.85,
"Lift Fraction (0.0 - 1.0)": 0.85,
"Hover Force Scale (0.0 - 1.0)": 0.75
},
"Passenger Options": {
"Allow passengers": true,
"Require passenger to be a friend (FriendsAPI)": true,
"Require passenger to be a clan mate (Clans)": true,
"Eject non-friendly players when a player enters the pilot seat": true
},
"Inventory Options": {
"Enable inventory system": true,
"Drop inventory on death": true,
"Drop loot on death": false,
"Inventory size (max 36)": 36
},
"Health and Damage Options": {
"Initial health": 7500,
"Damage modifiers": {
"Bullet": 1.0,
"Explosion": 1.0
}
},
"Fuel Options": {
"Requires fuel": true,
"Fuel type (item shortname)": "lowgradefuel",
"Fuel consumption rate (litres per second)": 0.5,
"Spawn vehicles with fuel": true,
"Amount of fuel to give spawned vehicles (minimum)": 10,
"Amount of fuel to give spawned vehicles (maximum)": 50
},
"Spawnable Options": {
"Enable automatic vehicle spawning": true,
"Use RandomSpawns for spawn locations": false,
"Save helicopters spawned through the spawn system through reloads/restarts": false,
"Spawnfile name": "",
"Maximum spawned vehicles at any time": 2,
"Time between autospawns (seconds)": 1800,
"Cooldown time for player spawned vehicles via chat command (seconds)": 86400
},
"Repair Options": {
"Allow users to repair helicopters": true,
"Shortname of item required to repair": "scrap",
"Amount of item required to repair": 10,
"Amount of damage repaired per hit": 30
},
"Build Options": {
"Allow users to build this helicopter": false,
"Use cooldown timers": true,
"Build Costs": [
{
"Item shortname": "metal.refined",
"Amount": 500
},
{
"Item shortname": "techparts",
"Amount": 100
}
]
}
},
"Button Configuration": {
"Toggle light": "RELOAD",
"Open inventory": "RELOAD",
"Pitch Forward": "FORWARD",
"Pitch Backward": "BACKWARD",
"Roll Left": "LEFT",
"Roll Right": "RIGHT",
"Throttle Up": "SPRINT",
"Throttle Down": "DUCK",
"Lock Yaw": "USE",
"Fire Rockets": "FIRE_SECONDARY",
"Fire MG": "FIRE_PRIMARY",
"Open fuel tank": "FIRE_THIRD"
},
"UI Options": {
"Health settings": {
"Display to player": true,
"Position - X minimum": 0.69,
"Position - X maximum": 0.83,
"Position - Y minimum": 0.1,
"Position - Y maximum": 0.135,
"Background color (hex)": "#F2F2F2",
"Background alpha": 0.05,
"Status color (hex)": "#ce422b",
"Status alpha": 0.6
},
"Rocket settings": {
"Display to player": true,
"Position - X minimum": 0.69,
"Position - X maximum": 0.83,
"Position - Y minimum": 0.06,
"Position - Y maximum": 0.096,
"Background color (hex)": "#F2F2F2",
"Background alpha": 0.05,
"Status color (hex)": "#ce422b",
"Status alpha": 0.6
},
"MG settings": {
"Display to player": true,
"Position - X minimum": 0.69,
"Position - X maximum": 0.83,
"Position - Y minimum": 0.021,
"Position - Y maximum": 0.056,
"Background color (hex)": "#F2F2F2",
"Background alpha": 0.05,
"Status color (hex)": "#ce422b",
"Status alpha": 0.6
},
"Fuel settings": {
"Display to player": true,
"Position - X minimum": 0.69,
"Position - X maximum": 0.83,
"Position - Y minimum": 0.139,
"Position - Y maximum": 0.174,
"Background color (hex)": "#F2F2F2",
"Background alpha": 0.05,
"Status color (hex)": "#ce422b",
"Status alpha": 1.0
},
"Crosshair settings": {
"Display to player": true,
"Size": 25,
"Color (hex)": "#ce422b"
}
},
"Version": {
"Major": 0,
"Minor": 3,
"Patch": 0
}
}
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